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    Class JsonDefaultSettingsWindow

    Inheritance
    System.Object
    EditorWindowWrapper
    JsonDefaultSettingsWindow
    Inherited Members
    EditorWindowWrapper.window
    EditorWindowWrapper.isOpen
    EditorWindowWrapper.Close()
    EditorWindowWrapper.OnShow()
    EditorWindowWrapper.Update()
    EditorWindowWrapper.OnClose()
    EditorWindowWrapper.OnFocus()
    EditorWindowWrapper.OnLostFocus()
    EditorWindowWrapper.OnHierarchyChange()
    EditorWindowWrapper.OnInspectorUpdate()
    EditorWindowWrapper.OnProjectChange()
    EditorWindowWrapper.OnSelectionChange()
    EditorWindowWrapper.Show(Boolean)
    EditorWindowWrapper.ShowAsDropDown(Rect, Vector2)
    EditorWindowWrapper.ShowAuxWindow()
    EditorWindowWrapper.ShowPopup()
    EditorWindowWrapper.ShowUtility()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: Bayat.Json
    Assembly: Bayat.Json.Editor.dll
    Syntax
    public class JsonDefaultSettingsWindow : EditorWindowWrapper

    Fields

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    scrollPosition

    Declaration
    protected Vector2 scrollPosition
    Field Value
    Type Description
    UnityEngine.Vector2
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    settings

    Declaration
    protected SerializedObject settings
    Field Value
    Type Description
    UnityEditor.SerializedObject

    Methods

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    ConfigureWindow()

    Declaration
    protected override void ConfigureWindow()
    Overrides
    EditorWindowWrapper.ConfigureWindow()
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    OnGUI()

    Declaration
    public override void OnGUI()
    Overrides
    EditorWindowWrapper.OnGUI()
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    Show()

    Declaration
    public void Show()
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