Class EditorApplicationUtility
Inheritance
System.Object
EditorApplicationUtility
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Bayat.Core
Assembly: Bayat.Core.Editor.dll
Syntax
public static class EditorApplicationUtility
Properties
| Improve this Doc View SourceisAssemblyReloadLocked
Declaration
public static bool isAssemblyReloadLocked { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Methods
| Improve this Doc View SourceClearProgressBar()
Declaration
[MenuItem("Tools/Bayat/Developer/Force Unlock Assembly Reload")]
public static void ClearProgressBar()
LockReloadAssemblies()
Declaration
public static void LockReloadAssemblies()
UnlockReloadAssemblies()
Declaration
public static void UnlockReloadAssemblies()
WantsScriptChangesDuringPlay()
Declaration
public static bool WantsScriptChangesDuringPlay()
Returns
Type | Description |
---|---|
System.Boolean |