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    Struct DatabaseMigrationWindow.SceneMigrationStatus

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: Bayat.Core.EditorWindows
    Assembly: Bayat.Core.Editor.dll
    Syntax
    public struct SceneMigrationStatus

    Constructors

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    SceneMigrationStatus(String, Boolean, Boolean)

    Declaration
    public SceneMigrationStatus(string scenePath, bool migrated, bool ignored)
    Parameters
    Type Name Description
    System.String scenePath
    System.Boolean migrated
    System.Boolean ignored

    Fields

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    Ignored

    Declaration
    public readonly bool Ignored
    Field Value
    Type Description
    System.Boolean
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    Migrated

    Declaration
    public readonly bool Migrated
    Field Value
    Type Description
    System.Boolean
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    ScenePath

    Declaration
    public readonly string ScenePath
    Field Value
    Type Description
    System.String
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