Struct DatabaseMigrationWindow.SceneMigrationStatus
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Bayat.Core.EditorWindows
Assembly: Bayat.Core.Editor.dll
Syntax
public struct SceneMigrationStatus
Constructors
| Improve this Doc View SourceSceneMigrationStatus(String, Boolean, Boolean)
Declaration
public SceneMigrationStatus(string scenePath, bool migrated, bool ignored)
Parameters
Type | Name | Description |
---|---|---|
System.String | scenePath | |
System.Boolean | migrated | |
System.Boolean | ignored |
Fields
| Improve this Doc View SourceIgnored
Declaration
public readonly bool Ignored
Field Value
Type | Description |
---|---|
System.Boolean |
Migrated
Declaration
public readonly bool Migrated
Field Value
Type | Description |
---|---|
System.Boolean |
ScenePath
Declaration
public readonly string ScenePath
Field Value
Type | Description |
---|---|
System.String |