PlayMaker Integration
The PlayMaker integration provides ready-to-use actions for saving, loading and accessing the Save System API.
Actions
The actions are available under Bayat - Save System category.
| Name | Description |
|---|---|
| Create Backup | Creates a new backup |
| Delete Backup | Deletes a specific backup |
| Restore Latest Backup | Restores the latest backup available |
| Clear | Clears the storage |
| Copy | Copies a storage item to a new location |
| Delete | Deletes a storage item |
| Exists | Checks whether a storage item exists or not |
| List | Lists storage items at a specific location (like listing files inside a directory in File storage) |
| List All | Lists all items in the current storage (lists all files and directories inside the base path in File storage) |
| Load | Loads the value from the storage |
| Load Image | Loads an image from the storage |
| Move | Moves a storage item to a new location |
| Write All Text | Writes all the text content into a storage item directly |
| Read All Text | Reads all the text content from a storage item directly |
| Write All Bytes | Writes all the bytes into the storage item directly |
| Read All Bytes | Reads all the bytes from the storage item directly |
| Save | Saves the value to the storage |
| Save PNG Image | Saves a texture as a PNG image to the storage |
| Save JPG Image | Saves a texture as a JPG image to the storage |
| Save EXR Image | Saves a texture as an EXR image to the storage |
| Save TGA Image | Saves a texture as a TGA image to the storage |