• Manual
  • API Documentation
  • Integrations
  • Text Mesh Pro

    Show / Hide Table of Contents
    • Introduction
    • Installation
    • Getting Started
    • Demos
    • The Save System API
    • Auto Save
    • Platforms
    • Security
    • Serialization
    • Supported Data Types
    • Migration
    • FAQ
    • Changelog
    • Extend
      • Overview
      • Converter
      • Encryption
      • Storage
    • Guides
      • Overview
      • Configuring Settings
      • Using Auto Save
      • Basic Saving and Loading
      • Saving and Loading Raw Data
      • Deleting the Data
      • Saving and Loading Images
      • Saving and Loading Scene Objects
      • Saving and Loading Assets
      • Saving and Loading Readonly Properties
    • Integrations
      • Overview
      • Google Play Games
      • Xbox Live
      • Bolt
      • Firebase
      • PlayFab
      • PlayMaker
      • Steam Auto-Cloud
      • Steamworks .NET
      • Facepunch Steamworks
      • Text Mesh Pro
    • Storage
      • Overview
      • Backup
      • Catalog
      • Meta Data
      • Built-in Storages
        • File
        • PlayerPrefs
        • Memory
      • Third-party Storages
        • Firebase
          • Realtime Database
          • Cloud Storage
          • Firestore
        • PlayFab
          • Entity Objects
          • Entity Files
          • User Data
        • Steam
          • Steamworks .NET
          • Facepunch Steamworks
        • Google Play
          • Saved Game
        • Xbox Live
          • Connected Storage

    Text Mesh Pro Integration

    A custom converter is included for Text Mesh Pro which you can download using the below link to seamlessly save and load Text Mesh Pro components.

    • Download TextMeshPro Converter
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