SaveGame.SaveImage
Description
Saves the texture as a image file specified by the identifier.
Please note that the Texture must have Read/Write enabled and compression disabled (set to none).
Parameters
Name | Type | Description | Required |
---|---|---|---|
identifier | string | The identifier | required |
texture | Texture2D | The texture to save | required |
settings | SaveGameSettings | The optional settings | optional |
Examples
Saving Simple Image
SaveGame.Save ( "simple.png", myTexture );
Saving to Folder
SaveGame.Save ( "myFolder/simple.png", myTexture );