﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using HutongGames.PlayMaker.Actions;
using HutongGames.PlayMaker;
using Tooltip = HutongGames.PlayMaker.TooltipAttribute;

namespace Bayat.SaveSystem.PlayMaker
{

    public abstract class SaveSystemSettingsAction : SaveSystemAction
    {

        [Tooltip("The settings preset.")]
        public SaveSystemSettingsPreset settingsPreset;

        public override void Reset()
        {
            this.settingsPreset = SaveSystemSettingsPreset.DefaultPreset;
            base.Reset();
        }

    }

}